%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Sample
  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
  m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BlurEnvMatCap:
        m_Texture: {fileID: 2800000, guid: a8adda796be2a884fb969bcd633ac771, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 2800000, guid: 06d8cbe587a3d2c4c967de17cac6c502, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EnvMatCap:
        m_Texture: {fileID: 2800000, guid: befa03684ff9916469ae2097e5fd1991, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: c61dab59da88c87499105c1b046bcf73, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 2800000, guid: 5f8a50cc30df039489b8ee08453375d2, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OutlineMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ShadowMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ShadowMatCap:
        m_Texture: {fileID: 2800000, guid: 2a2acaf25cb85224189b9b65f7a94656, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SpecularMatCap:
        m_Texture: {fileID: 2800000, guid: eec98e2aebe321647846a3440b863649, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ToonRamp:
        m_Texture: {fileID: 2800000, guid: 29b0a25e9fbde404da87cadcd89cd6bb, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _texcoord:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _AlphaCutoff: 0.5
    - _BumpScale: 1
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DstBlend: 0
    - _EmissionPower: 0
    - _FakeLight: 0
    - _FakeLightAngle: 45
    - _GlossMapScale: 1
    - _Glossiness: 0.5
    - _GlossyReflections: 1
    - _Metallic: 0
    - _Metalness: 0
    - _Mode: 0
    - _NormalLevel: 1
    - _OcclusionStrength: 1
    - _OutlineWidth: 0.01
    - _Parallax: 0.02
    - _Roughness: 0
    - _ShadowMatPower: 0.5
    - _SmoothnessTextureChannel: 0
    - _SpecularHighlights: 1
    - _SpecularPower: 0
    - _SrcBlend: 1
    - _UVSec: 0
    - _ZWrite: 1
    - __dirty: 0
    m_Colors:
    - _AddAlbedoColor: {r: 0, g: 0, b: 0, a: 0}
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
