%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400000}
  m_Layer: 0
  m_Name: Use Text Point
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400000
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100000}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.2227068, y: 0.75418675, z: -0.005107403}
  m_LocalScale: {x: 0.4, y: 0.4, z: 0.5}
  m_Children: []
  m_Father: {fileID: 400008}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100002
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400002}
  - component: {fileID: 3300000}
  - component: {fileID: 2300000}
  m_Layer: 0
  m_Name: ChairBase
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400002
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.2227068, y: 0.19603553, z: -0.005107403}
  m_LocalScale: {x: 0.4, y: 0.45, z: 0.5}
  m_Children: []
  m_Father: {fileID: 400008}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300000
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2300000
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 9414e644b0d9d4c4cb1d863093f0284c, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &100004
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400004}
  m_Layer: 0
  m_Name: Enter Point
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400004
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100004}
  m_LocalRotation: {x: 0, y: -0.7071069, z: 0, w: 0.70710677}
  m_LocalPosition: {x: -0.32013416, y: 0.008813083, z: -0.005107403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400008}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100006
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400006}
  m_Layer: 0
  m_Name: Exit Point
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400006
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100006}
  m_LocalRotation: {x: 0, y: -0.7071069, z: 0, w: 0.70710677}
  m_LocalPosition: {x: -1.0334711, y: 0.58484954, z: -0.005107403}
  m_LocalScale: {x: 0.4, y: 0.4, z: 0.5}
  m_Children: []
  m_Father: {fileID: 400008}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100008
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400008}
  - component: {fileID: 11400002}
  - component: {fileID: 114526281560562950}
  - component: {fileID: 114898173168534944}
  m_Layer: 0
  m_Name: VRCChair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400008
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100008}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 13.43275, y: 0.03809744, z: 7.9634676}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400002}
  - {fileID: 400010}
  - {fileID: 400004}
  - {fileID: 400000}
  - {fileID: 400006}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11400002
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100008}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1333502712, guid: f78c4655b33cb5741983dc02e08899cf, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  PlayerMobility: 1
  canUseStationFromStation: 0
  animatorController: {fileID: 0}
  disableStationExit: 0
  seated: 1
  stationEnterPlayerLocation: {fileID: 400004}
  stationExitPlayerLocation: {fileID: 400006}
  controlsObject: {fileID: 0}
  OnRemotePlayerEnterStation:
    TriggerObject: {fileID: 0}
    CustomName: 
  OnLocalPlayerEnterStation:
    TriggerObject: {fileID: 0}
    CustomName: 
  OnRemotePlayerExitStation:
    TriggerObject: {fileID: 0}
    CustomName: 
  OnLocalPlayerExitStation:
    TriggerObject: {fileID: 0}
    CustomName: 
--- !u!114 &114526281560562950
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100008}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -339397700, guid: f78c4655b33cb5741983dc02e08899cf, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  Events: []
--- !u!114 &114898173168534944
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100008}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1579128511, guid: f78c4655b33cb5741983dc02e08899cf, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  interactTextPlacement: {fileID: 0}
  interactText: Use
  interactTextGO: {fileID: 0}
  proximity: 2
  isHidden: 0
  TakesOwnershipIfNecessary: 0
  DrawLines: 1
  Triggers:
  - TriggerType: 17
    BroadcastType: 2
    Events:
    - Name: UseStation
      EventType: 14
      ParameterString: UseStation
      ParameterBoolOp: 0
      ParameterBool: 0
      ParameterFloat: 0
      ParameterInt: 6
      ParameterObject: {fileID: 0}
      ParameterObjects:
      - {fileID: 100008}
      ParameterBytes: 
      TakeOwnershipOfTarget: 0
    Name: Unnamed
    Others: []
    Key: 0
    TriggerIndividuals: 0
    Layers:
      serializedVersion: 2
      m_Bits: 0
    Repeat: 0
    LowPeriodTime: 0
    HighPeriodTime: 0
    ResetOnEnable: 0
    EventFired: 0
    Duration: 0
    Timer: 0
    DataElementIdx: 0
    DataStorageShadowValues:
    - ParameterString: 
      ParameterBoolOp: 
      ParameterFloat: 
      ParameterInt: 
    AfterSeconds: 0
    ProbabilityLock: 
    Probabilities: []
    MidiChannel: 0
    MidiNote: 0
    OscAddr: 
--- !u!1 &100010
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400010}
  - component: {fileID: 3300002}
  - component: {fileID: 2300002}
  m_Layer: 0
  m_Name: ChairBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400010
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100010}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.0016508102, y: 0.47012416, z: -0.005107403}
  m_LocalScale: {x: 0.05, y: 1, z: 0.5}
  m_Children: []
  m_Father: {fileID: 400008}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300002
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100010}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2300002
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100010}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 9414e644b0d9d4c4cb1d863093f0284c, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
