%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: clock red
  m_Shader: {fileID: 4800000, guid: 93c11d933dc6f4d41bab5e042e54bf34, type: 3}
  m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: 1c341ba6c0e554f4eb4e71653bde4cbe, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats: []
    m_Colors:
    - _Color: {r: 0.30882347, g: 1, b: 0.651, a: 1}
    - _Color2: {r: 0.89705884, g: 0.22426471, b: 0.22426471, a: 1}
    - _Color3: {r: 0.30882347, g: 1, b: 0.651, a: 1}
    - _CompassUvCenter: {r: 0.8, g: 0.395, b: 0, a: 0}
